
World of Warcraft house Blizzard Entertainment is to begin a global downsizing operation that will result in 600 job losses.
The
company claims that about sixty of these redundancies will come
directly from game development, while the majority of redundancies will
impact on other areas of the business such as customer support.
Existing development and publishing schedules will not be affected, Blizzard said.
The
mass redundancies come as Blizzard exhausts huge resources to retain
World of Warcraft’s gigantic yet gradually declining subscriber numbers.
“Constant
evaluation of teams and processes is necessary for the long-term health
of any business", said Blizzard CEO Mike Morhaime.
He said "Blizzard and the industry have needed to evolve in current times, as masses of audiences turn to free-to-play MMOs".
Source - develop-online.net
writer - Rob Crossley